﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;

/// <summary>
/// Summary description for Friends
/// </summary>
public class Friends
{
    private Users user;
    private Users myFriendUserName;
    private bool isFriend;
    private DateTime createTime;

    public Friends()
    {
    }
    public Friends(Users user, Users myFriendUserName, bool isFriend, DateTime createTime)
    {
        this.user = user;
        this.myFriendUserName = myFriendUserName;
        this.isFriend = isFriend;
        this.createTime = createTime;
    }

    public Users User
    {
        get { return user; }
        set { user = value; }
    }

    public Users MyFriendUserName
    {
        get { return myFriendUserName; }
        set { myFriendUserName = value; }
    }

    public bool IsFriend
    {
        get { return isFriend; }
        set { isFriend = value; }
    }

    public DateTime CreateTime
    {
        get { return createTime; }
        set { createTime = value; }
    }
}